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A "console game" is played on a specialized electronic device that connects to a common television set or composite video monitor, unlike PCs, which can run all sorts of computer programs, a console is a dedicated video game platform manufactured by a specific company.

Usually consoles only run games developed for it, or games from other platform made by the same company, but never games developed by its direct competitor, even if the same game is available on different platforms. Major console platforms include Xbox, Play Station, and Nintendo.

Some theorists categorize video games as an art form, but this designation is controversial.

Like consoles, handhelds are dedicated platforms, and share almost the same characteristics.

Handheld hardware usually is less powerful than PC or console hardware.

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images.

In common use a "PC game" refers to a form of media that involves a player interacting with a personal computer connected to a video monitor.

Personal computers are not dedicated game platforms, so there may be differences running the same game in different hardware, also the openness allows some features to developers like reduced software cost, increased flexibility, increased innovation, emulation, creation of modifications ("mods"), open hosting for online gaming (in which a person plays a video game with people who are in a different household) and others.

The input device used for games, the game controller, varies across platforms.

Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, and buttons, or even, with the Kinect sensor, a person's hands and body.

The earliest example is from 1947—a "Cathode ray tube Amusement Device" was filed for a patent on 25 January 1947, by Thomas T. and Estle Ray Mann, and issued on 14 December 1948, as U. Other early examples include: The Nimrod computer at the 1951 Festival of Britain; OXO a tic-tac-toe Computer game by Alexander S.

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